How our events run
Rulebook
The short version: play your own account, be where your team needs you, and let the platform do the paperwork. The long version follows.
Teams & rosters
- 1.1A team is 3 main players (captain, co-captain, player), plus an optional coach, one primary substitute, and any number of scrim-only secondary subs.
- 1.2Captains and co-captains hold full roster control and are the only members who can register or unregister the team.
- 1.3You can hold a main role (captain/co-captain/player) or coach role in ONE team at a time. Substitute roles are allowed in multiple teams.
- 1.4Primary subs can be fielded in any event; secondary subs in scrims only; coaches are never fielded.
- 1.5Player invite links always join as Player. Sub links fill the primary sub slot, then become secondary subs.
Registration & waitlist
- 2.1Registration closes 2 hours before game 1 unless the event page says otherwise. Sign-ups after close join the waitlist.
- 2.2Field 3 starters plus an optional sub when registering. Seed rating is the top-3 average of your fielded players' TPR.
- 2.3Lobbies are seeded by team strength (top lobby = strongest), 18–20 teams per lobby.
- 2.4If a confirmed team unregisters or is removed, the first team on the waitlist is promoted automatically and notified on the site.
- 2.5Unregistering after the event goes live requires an admin.
Match format & scoring
- 3.1ALGS scoring: 12/9/7/5/4/3/3/2/2/1… placement points plus 1 point per kill.
- 3.2Match Point events: reach the threshold to arm, then win a later game to clinch the title.
- 3.3Map rotation (grouped or snake) is published on the event page before registration opens.
- 3.4Legend bans are cumulative across a set — each game adds the previous game's most-played legend. Bans are announced in the lobby chat before every game.
- 3.5Results import directly from the lobby's stats code; admin manual entry is the fallback and override.
Check-in & POI drops
- 4.1Checking in = claiming your POIs. Random-drop events: claim on the event page. Draft events: be in the draft room when the admin starts it (~45 minutes before game 1).
- 4.2POI drafts run on a pick clock. Miss your turn and it's skipped — claim your missed turn to re-enter the queue after the current pick.
- 4.3When the draft ends, any unpicked drops are auto-assigned. One POI per team per map; contest at your own risk only where the admin allows it.
- 4.4Teams that miss check-in can be replaced from the waitlist at the admin's discretion.
TPR & fair play
- 5.1Scrims are rated: your team's event result moves every fielded player's Third Party Rating (TPR) when the event is finalised.
- 5.2Tournaments are unrated but seeded from TPR.
- 5.3One account per player, linked to your Discord. Smurfing, account sharing, or manipulating seed TPR means removal and a rating reset.
- 5.4Teaming, stream sniping, exploit spots and config abuse are bannable. Admin decisions during a live event are final; appeal afterwards in the Discord.
Rules change from time to time. Any change is announced before it applies to an event, never part-way through one.